Tag: NuGet

NuGet Packages for unstable, in-development Libraries – cont. (II)

Previously, I wrote about using NuGet for software components, which are still in active development. One of the most important factors was the capability to override the nuget package’s content with content fetched from a directory, e.g., a working copy

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Another Nuget: TeamCity GoogleTest Streamer

And here is another Nuget package: https://bitbucket.org/sgrottel_nuget/teamcity-gtest-streamer https://www.nuget.org/packages/teamcity-gtest-streamer A small library for better integration of GoogleTest into TeamCity. It’s actually a single header-only file library. But it still has a nuget for easy integration and update.

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GLM 0.9.9 NuGet

GLM is a nice, lean, good math library for OpenGL. It’s header-only. Does a NuGet package make sense anyway? I say “Yes”. The simple usage and the clean versioning make up for the minimal additional overhead. I am now also

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Lua NuGet updated to 5.3.5

Lua has been updated to 5.3.5 So, I also updated my NuGet package to Lua 5.3.5

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Updates NuGet package of GLFW

Hi, I updated the NuGet package for GLFW once again. The content is basically identical to before, but there are three important changes: The version number now uses four numbers: 3.2.1.5. The fourth number is a package-build number which I

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Nuget Packages Updated

I updated my nuget packages to support Visual Studio 2017 (v141): GLFW – https://www.nuget.org/packages/glfw/3.2.1-v141to2015 Lua – https://www.nuget.org/packages/lua/ voro++ – https://www.nuget.org/packages/voroplusplus/ Using this opportunity, I dropped support for Visual Studio 2010.

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Voro++ on Nuget

And now there is Voro++ on Nuget. Voro++ is a library and utility, written by Chris Rycroft (with Applied Mathematics in Harvard SEAS) for compute Voronoi cells für 3D data. I use his lib actually to compute natural neighbors in

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The Lua Nuget Package

I adopted yet another nuget package: Lua The reason, of course, is MegaMol, more precisely an upcoming addition to MegaMol enabling scripting of all internal management functions. After some thought, we opted for Lua as scripting language in our project.

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NuGet Package: GLFW

I present you another NuGet package: GLFW. Ok. Originally redxdev created the package. And I only took the official prebuilt binaries from www.glfw.org and repacked them. All that fun for the support of Visual Studio 2015.   More about GFLW on

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AntTweakBar NuGet Package

NuGet is a handy package system for Visual Studio. Originally meant for Dotnet libraries it was extended some time to support native C++ projects as well. The only catch is, that the packages need to be made especially for NuGet.

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