Tag: NuGet

Previously, I wrote about using one global msbuild xml file to override nuget package content for local development. While this does work, it comes with a warning if multiple packages use this mechanism: ***Test\packages\***.0.7.1-prerelease-\build\native\***.targets(7,5): warning MSB4011: “***Test\packagesoverride.xml.user” cannot be imported …

NuGet Packages for unstable, in-development Libraries – cont. (III) Read More »

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Previously, I wrote about using NuGet for software components, which are still in active development. One of the most important factors was the capability to override the nuget package’s content with content fetched from a directory, e.g., a working copy …

NuGet Packages for unstable, in-development Libraries – cont. (II) Read More »

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And here is another Nuget package: https://bitbucket.org/sgrottel_nuget/teamcity-gtest-streamer https://www.nuget.org/packages/teamcity-gtest-streamer A small library for better integration of GoogleTest into TeamCity. It’s actually a single header-only file library. But it still has a nuget for easy integration and update.

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GLM is a nice, lean, good math library for OpenGL. It’s header-only. Does a NuGet package make sense anyway? I say “Yes”. The simple usage and the clean versioning make up for the minimal additional overhead. I am now also …

GLM 0.9.9 NuGet Read More »

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Lua has been updated to 5.3.5 So, I also updated my NuGet package to Lua 5.3.5

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Hi, I updated the NuGet package for GLFW once again. The content is basically identical to before, but there are three important changes: The version number now uses four numbers: 3.2.1.5. The fourth number is a package-build number which I …

Updates NuGet package of GLFW Read More »

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I updated my nuget packages to support Visual Studio 2017 (v141): GLFW – https://www.nuget.org/packages/glfw/3.2.1-v141to2015 Lua – https://www.nuget.org/packages/lua/ voro++ – https://www.nuget.org/packages/voroplusplus/ Using this opportunity, I dropped support for Visual Studio 2010.

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And now there is Voro++ on Nuget. Voro++ is a library and utility, written by Chris Rycroft (with Applied Mathematics in Harvard SEAS) for compute Voronoi cells für 3D data. I use his lib actually to compute natural neighbors in …

Voro++ on Nuget Read More »

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I adopted yet another nuget package: Lua The reason, of course, is MegaMol, more precisely an upcoming addition to MegaMol enabling scripting of all internal management functions. After some thought, we opted for Lua as scripting language in our project. …

The Lua Nuget Package Read More »

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I present you another NuGet package: GLFW. Ok. Originally redxdev created the package. And I only took the official prebuilt binaries from www.glfw.org and repacked them. All that fun for the support of Visual Studio 2015.   More about GFLW on …

NuGet Package: GLFW Read More »

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