Tag: Programming

Debug-Developing a CSharp Console Application

One of my old computer science professors, back in the days, used to say, if you use a debugger while you are writing your code, you are a bad programmer. My, oh my. What an idiot. It makes perfect sense

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NuGet Packages for unstable, in-development Libraries – cont. (III)

Previously, I wrote about using one global msbuild xml file to override nuget package content for local development. While this does work, it comes with a warning if multiple packages use this mechanism: ***Test\packages\***.0.7.1-prerelease-\build\native\***.targets(7,5): warning MSB4011: “***Test\packagesoverride.xml.user” cannot be imported

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NuGet Packages for unstable, in-development Libraries – cont. (II)

Previously, I wrote about using NuGet for software components, which are still in active development. One of the most important factors was the capability to override the nuget package’s content with content fetched from a directory, e.g., a working copy

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Beautify HtmlAgilityPack

As can be read on the internet: HtmlAgilityPack is not for beautiful, aka human readable, html files. “[…] it’s a ‘by design’ choice.” [https://stackoverflow.com/a/5969074] So everyone redirects you to some other library. Now, I am a bit stubborn. I want

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Another Nuget: TeamCity GoogleTest Streamer

And here is another Nuget package: https://bitbucket.org/sgrottel_nuget/teamcity-gtest-streamer https://www.nuget.org/packages/teamcity-gtest-streamer A small library for better integration of GoogleTest into TeamCity. It’s actually a single header-only file library. But it still has a nuget for easy integration and update.

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GLM 0.9.9 NuGet

GLM is a nice, lean, good math library for OpenGL. It’s header-only. Does a NuGet package make sense anyway? I say “Yes”. The simple usage and the clean versioning make up for the minimal additional overhead. I am now also

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Lua NuGet updated to 5.3.5

Lua has been updated to 5.3.5 So, I also updated my NuGet package to Lua 5.3.5

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Updates NuGet package of GLFW

Hi, I updated the NuGet package for GLFW once again. The content is basically identical to before, but there are three important changes: The version number now uses four numbers: The fourth number is a package-build number which I

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Nuget Packages Updated

I updated my nuget packages to support Visual Studio 2017 (v141): GLFW – https://www.nuget.org/packages/glfw/3.2.1-v141to2015 Lua – https://www.nuget.org/packages/lua/ voro++ – https://www.nuget.org/packages/voroplusplus/ Using this opportunity, I dropped support for Visual Studio 2010.

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Voro++ on Nuget

And now there is Voro++ on Nuget. Voro++ is a library and utility, written by Chris Rycroft (with Applied Mathematics in Harvard SEAS) for compute Voronoi cells für 3D data. I use his lib actually to compute natural neighbors in

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