I updated the rules of KDD (still don’t like the Name).
The extension rules are now removed. Neighbor-Attack and Switch-Move are now allowed special moves, while Single-Pawn-Block and Second-Free-Pawn are removed. These two where to fast to block the board (boring). Apart of that, my implementation of the Neighbor-Attack in the online prototype had a bug, allowing the enemy player to counter on a not performed neighbor-attack. I liked this, so I changed the rules to make this the actual correct behavior.
[383 KB; MD5: b76e1d4489614ae95cfcf716663980ca; More Info]
Of course, I also updated the Online-Prototype.