Tag: Update

Updates NuGet package of GLFW

Hi, I updated the NuGet package for GLFW once again. The content is basically identical to before, but there are three important changes: The version number now uses four numbers: 3.2.1.5. The fourth number is a package-build number which I

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Nuget Packages Updated

I updated my nuget packages to support Visual Studio 2017 (v141): GLFW – https://www.nuget.org/packages/glfw/3.2.1-v141to2015 Lua – https://www.nuget.org/packages/lua/ voro++ – https://www.nuget.org/packages/voroplusplus/ Using this opportunity, I dropped support for Visual Studio 2010.

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OpenGL, Ubuntu in a VirtualBox (Update)

A few weeks ago I wrote about my experience with VirtualBox and hardware-accelerated OpenGL using an Ubuntu guest OS. This post here is an errata. The downgrade of the GuestAdditions only downgraded the driver of the virtualized graphics card that

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Mr. Burns TOK 3 (Update)

Mr Burns

I fixed the reported Bug of the Burns GUI. At least I hope. I never got an answer if the hoxfix really helped. Whatever. Here is the new version:

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Dib Update

Hello everyone, I updated Dib to fix the issues reported by Marc. Now everything should work fine.

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Dib GUI Update

  While I was coding for Mr. Burns 3 config-dialog window I realised that I made a silly mistake in the GUI of Dib. Sometimes, reading or writing the desktop icon information takes several seconds and the Dib GUI did

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KDD Rule-Update

I updated the rules of KDD (still don’t like the Name). The extension rules are now removed. Neighbor-Attack and Switch-Move are now allowed special moves, while Single-Pawn-Block and Second-Free-Pawn are removed. These two where to fast to block the board

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DIB Update

Last week I tried to use DIB to restore the icon positions on my computer at work. However DIB told me that he couldn’t find my desktop. … wut? So, I debugged a little and checked what was happening. Actually,

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